GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Martin Edmondson, the managing and development director of ...
Driv3r is no doubt one of the biggest undertakings in video game history in terms of Hollywood talent, the story of the game, the marketing push and overall scope of the game but perhaps they should ...
So I ran this guy over. I guess I didn't like the look of him. He gets up twice, but I pop him back down again until he runs out of getting up juice. This causes the police to arrive, two of them.
LONDON, UK - 26 June 2005 - Hot on the heels of the PC release in March, Atari announced today that DRIV3R, the action-driving game that sold more than 3 million copies worldwide on PlayStation ® 2 ...
Following the massively successful console version, Driv3r for the personal computer features an all new level exclusive to the PC release. The level is set between 'Gators Yacht' and 'Trapped' and is ...
If you liked Grand Theft Auto 3 and GTA: Vice City then you might want to give this one a look. The last Driver game was a bit on the tough side and apparently Atari isn't going to let up in the ...
An obsessive undercover cop named Tanner has infiltrated a gang of Miami car thieves bent on shipping 40 exotic cars to an international buyer. As the gang s new “Driver,” Tanner must complete a ...
Hot on the heels of our hands-on preview and the big DRIV3R unveiling event last night in San Francisco, Atari has finally removed the veil from its big upcoming sequel. Launched earlier this morning, ...
Iggy Pop, Phantom Planet, more on June 21 release. By Billboard Staff Santa Monica, Calif.-based Atari has teamed with Epic Records to create the soundtrack for “DRIV3R,” the third installment in the ...
To ramp up interest for DRIV3R, a short film called Run the Gauntlet will be released online. Created by the Ridley Scott Association and directed by Shawn Mullens, Run the Gauntlet looks damn cool ...
As much as Atari and Reflections may think we've got it in for Driv3r, we really haven't. We wanted it to be the pinnacle of mission-based driving games as much as the next man; we didn't sit around ...