The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
Changes to the Android Open Source Project show that Vulkan 1.1 is coming. The new update doesn’t have many user-facing features, focusing on a few under-the-hood changes. Mobile silicon leaders Arm ...
A little over two years since the launch of Vulkan 1.0, the Khronos group has launched its first major revision to its cross platform graphics API. Vulkan 1.1 offers two major new features, support ...
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips ...
Demand for advanced GPU-accelerated graphics and compute is growing in a wide range of industries where safety is paramount such as automotive, autonomy, avionics, medical, industrial, and energy.
The Khronos Group has announced that Vulkan is finally released and ready to be used on any platform you desire. The full specification of Vulkan, 1.0, is available for everyone and is as robust and ...
The Khronos Group has announced that it has released the Vulkan 1.2 specification for GPU acceleration. As a reminder, Vulkan is an open, royalty-free API for high-efficiency, cross-platform for ...
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
NVIDIA has this week announced the release of Vulkan 1.3 combining 23 of the most requested Vulkan extensions developed by NVIDIA and other Khronos members into the brand new Vulkan 1.3 core ...