Mozilla, the creators of the Firefox web browser, is a major advocate for the web platform and is fostering significant efforts to make sure that virtual reality is a ‘first-class citizen’ of the ...
Last year was action-packed for the WebVR industry, as we predicted. One of the most interesting developments was Amazon entering the fray by introducing the developer preview of Sumerian, a ...
VR won’t be confined to apps. Oculus just announced the ReactVR javascript framework for building WebVR experiences that can run on the forthcoming Oculus VR web browser codenamed “Carmel”. The Carmel ...
Oculus announced at Connect, the company’s annual developer conference, that they’ll be officially supporting WebVR through their new VR web browser codenamed Carmel. WebVR is an API that provides ...
Last month I covered what an eventful year 2017 was for the WebVR industry and also dug deeper in distinguishing between the two types of WebVR browsers, namely “WebVR-ready” versus “VR-first” ...
I wore the world's first HDR10 smart glasses TCL's new E Ink tablet beats the Remarkable and Kindle Anker's new charger is one of the most unique I've ever seen Best laptop cooling pads Best flip ...
Virtual reality continues to make headway, showing up on more systems and providing an ever-increasing number of experiences. Companies keep working to bring VR into more of our computing environments ...
Google rolled out WebVR to Chrome for Daydream-ready phones earlier this year, but it is now available for Google Cardboard too. WebVR is browser agnostic, so VR content creators can simply share what ...
Mobile virtual reality is without a doubt the easiest entry point for most consumers to jump into VR experiences. It’s considerably cheaper than high-end options like the PlayStation VR, HTC Vive, and ...
Once commonly thought of as just a gaming tool or a means for entertainment, virtual reality platforms are now ushering in a completely new age of business. A recent PwC report predicts that worldwide ...